"No matter how good your interface is, it would be better if there were less of it." -Alan Cooper
Topics Covered This Week
- Interface Design Patterns
- Journey Mapping
- Usability Testing
- Analyzing Usability Results
- Writing Case Studies
(New) Skills Practiced This Week
- Prototyping with Axure
- Usability Testing
Project 3: Retrospective Coming Soon!
On Friday, we presented Project 3, our first group project! We are going to be continuing work on Project 3 over the next couple of weeks, so I will be including a detailed retrospective once the project is finished.
Highlights
- Presentation #3: Gaining confidence
- On Friday, we made presentations for the third time, and I saw a huge increase in the confidence of my classmates and the quality of their presentations.
- Though every presentation is stressful, I learn so much in the process. I feel myself getting more and more comfortable explaining design decisions and telling a story around each design.
- Guest Speaker: Nathan Shedroff
- Nathan spoke with us about the importance of speaking the language of business leaders in order to make change in an organization.
- Axure
- I loved learning how to use Axure (though I know that my opinion on this doesn't line up with a lot of my more visually-inclined classmates). Out of the three tools we have learned so far (Axure, Sketch, and Invision), this one just clicked with me.
- Takeaway: Try new tools and find what's best for you!
- How to make your tables less terrible
- How to create journey maps
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